Saturday, November 7, 2015

The (Tau) Empire Strikes Back!


While I've still been slowly working on my Halo models, I've always had my future Tau models on my hobby desk staring back at me.  It's been a few months since my last tau update but I decided to put the project on hold for a bit as the Tau codex rumors started to gain steam this summer.  The new codex came out and I've been trying to see how both my main Tau army and the small Farsight force I've chronicled here fit into the "new" book.  My main army is large enough to give me a few options but the Farsight force needs more tweaking.

I initially planned to next add two Forgeworld remora drones next to the force but since FW has yet to update their rules but admittedly only been a few weeks.  While the option to use a small Farsight ally force of my existing models still works for now, there are two problems.  The first is that there are now rumors of a Farsight campaign book in a few weeks and also a redone enclaves subcodex in a few months.  With GW now officially embracing the "decurion" onion layeres formation style of army building, the rules that make my small force legal are likely to go away.  The second is that the new style of army building gives just too many freebie rules to ignore especially as any likely opponent will be using something similar for free as well.

The easiest way currently of achieving the same effect (a small semi independent crisis suit force) is to turn them into a retribution force from the hunter contingent.  In order to use that though, I need to acquire a broadside model.  I have a forgeworld xv-88-2 but it just doesn't have the bulk necessary to accompany my enforcer suits so it'll have to be the current plastic.  The best loadout currently is the missiletide suit but I neither like the look of that version nor does it fit into my theme of a small anti-elite armor force.  Instead, I'll be using the currently unfashionable post-nerf railgun plasma rifle version.  I'm also not a fan of that look but it has good conversion potential.

Because of the way the current plastic kit is laid out, the middle model is out as an inspiration.  A popular and useful conversion now is to do something similar to the right and magnetize the railgun tip so that you can swap on the missiles for the other loadout.


I like the options this affords and for a while (long before this codex came out) this was my top choice...until I found this!


As you can see, it's similar in style to my previous squad entry on the left.  I plan to make a few changes to both weapons and other parts (like adding hands!) but the overall bazooka look is what I'll go for.  I've got some ideas about switching the railgun bazooka over to the other shoulder and having the second hand come over to stabilize it but I'll have to wait until I get a model to see if the idea is truly viable.  Luckily, I have some extra broadside railgun bits including arms that I picked up for my riptide (namely the shoulder pad) that may expand the options.

Saturday, October 17, 2015

Halo Fleet Battles Assembly Review

I got a bit more done with my Halo UNSC fleet so I figured it was a good point to stop for a bit and post a quick review.  Just in case it comes up, I was not reimbursed for this review but got the kits on my own.  If anyone from Spartan Games reads this, I wounded certainly not be opposed to recieving and reviewing further kits.  :)

I started with the UNSC human fleet first.  Overall, I'm very impressed with the kits and sprues.  The sprues were very well laid out and labelled with very little confusion in assembling the models.  The one time I had a question that wasn't clear just from looking at the parts and finished model, the answer had its own little box clearly the orientation needed for the parts.  Small details like recessed Battlestar Galactica style fighter launch and landing bays were hidden under the forward wings of the carrier model.




So far, my starter fleet will consist of two large carriers, four medium cruisers, and four stands of three frigates each.  For potential demos, I can divide the force in two.  Small fighter combat is a big interest of mine in space games so I'll be using left over Babylon 5 Fleet Action scale Earth fighters mounted multiple on each 20mm base instead of just counters.  I've also decided to lighten up my proposed two grey paint scheme from the previously posted pic by one shade.  Later tonight I'll be testing out my various washes to see which ones will make the panel lines pop out the most.

Tuesday, October 6, 2015

Autumn Update

Sorry about the big break in posting but frankly I haven't had much hobby progress to report.  I'm largely done with my Tau Farsight ally force except for two Remora drones and the rumors of an upcoming codex this past summer put a hold on future purchases until I could see the new rules.  The rumors are now fact as two of the new upcoming models have started to get official previews so I'll revisit my Tau again in a few weeks to see how/if I can use the Remoras as something official from the codex.

In the meantime, those sneaky Brits came out with another nice game that caught my eye and scratched an itch I didn't know I still had for over a decade.  Halo Fleet Battles came out and the minis were nice and I've been a longtime fan of the universe (games and books).  The price point for a starter is a bit high but I got a good trade done for the game with my existing pile o' shame.  I did some quick initial test pieces to see how my ideas for a paint scheme would work.  I planned to do the Covenant in a new Tron style look whereas the UNSC would be a rather typical two tone grey.  Both would use my left over Robotech decals.


The tron scheme turned out to be alot harder to pull off than I initally thought without an airbrush.  The yellow in the pic is actually alot brighter in person (crappy picture lighting) but I do think I overdid the decals on the ship.  The UNSC bigger ships would get more edge highlighting than shown above (the ships there are 1-1.5" long... tiny!).  I hope to get at least my UNSC initial fleet assembled and painted up in the weeks to come.  Hopefully, in the meantime, I'll find an opponent to actually play against!