Just a minor update with an animated gif and group shots of the
primed/painted models. I tweaked the new captain model of the Lt
character by adding a second skin under the other armpit shield as that
side was looking a bit bare along with a few other minor things (like
repositioning the model on the base for better balance). I'm hoping to
use this model in both poses as my RPG character if I ever restart 40k roleplaying. Next step should be painting!
Showing posts with label Truescale. Show all posts
Showing posts with label Truescale. Show all posts
Thursday, December 14, 2017
Monday, December 11, 2017
To bling.. or not to bling... Winged Hussar Assault Lieutenant
I worked on correcting the ugly gap filling job on the Honor Guard Lancer this weekend along with assembling another primaris Lieutenant model (this time with a jump pack). For the former, I just corrected/filled down the flag wrap around that I did when connecting the pennant to the spear. The latter was a bit more work. With my previous just finished Lt from the same pose, I was worried about how the whole thing would come together when assembling my first two models and didn't want to overdo the Hussar theme. When it turned out well thanks to help here, I was a bit emboldened to try again and go full hussar this time. I decided to try and incoporate armor details that I skipped the first time around like the pennant on a spear (instead of the sabre), the crest on the top of the helmet, and the leopard skin pelt.
The pennant went easily enough with some test fitting as I was using the much less troublesome right arm spear this time around. I temporarily entertained the idea of wrapping the flag around the spear but my troubles with the other model dissuaded me from doing so. For the crest, I tested the method out first on my remaining Ancient head and I think it worked out well in the end. The leopard skin was definitely the biggest issue this time around. While the glue was drying (and redrying as I changed course mid assembly and had to reglue several things), I decided to try out a homemade painted pelt out of a tiny bit of fabric. I'm not sure of the results though and would definitely like some advice about whether adding the fabric (from the left armpit down to the right waist) to the model would constitute "too much" crap and whether the plastic paw bit I glued on is enough to convey that aspect of the model.
I decided to go with a Sanguinary Guard style Mk IV jump pack as it allowed me to attach the wings much better than a traditional modern jump pack would. I realize the typical go to choice for the model should theoretically be on a bike as it's supposed to be heavy cavalry but I didn't actually have a bike handy and, more importantly, I wanted to keep the rest of the model primaris style intact and wouldn't have been able to do so with cutting the legs off to fit onto a bike.
The pennant went easily enough with some test fitting as I was using the much less troublesome right arm spear this time around. I temporarily entertained the idea of wrapping the flag around the spear but my troubles with the other model dissuaded me from doing so. For the crest, I tested the method out first on my remaining Ancient head and I think it worked out well in the end. The leopard skin was definitely the biggest issue this time around. While the glue was drying (and redrying as I changed course mid assembly and had to reglue several things), I decided to try out a homemade painted pelt out of a tiny bit of fabric. I'm not sure of the results though and would definitely like some advice about whether adding the fabric (from the left armpit down to the right waist) to the model would constitute "too much" crap and whether the plastic paw bit I glued on is enough to convey that aspect of the model.
I decided to go with a Sanguinary Guard style Mk IV jump pack as it allowed me to attach the wings much better than a traditional modern jump pack would. I realize the typical go to choice for the model should theoretically be on a bike as it's supposed to be heavy cavalry but I didn't actually have a bike handy and, more importantly, I wanted to keep the rest of the model primaris style intact and wouldn't have been able to do so with cutting the legs off to fit onto a bike.
Monday, March 16, 2015
Converting Models For the Greater Good!
Sorry about the delay in posting but frankly I haven't had too much to update until this weekend. My hobby funk has for the most part continued as I did a few more base colors on my Ferrus Manus conversion but no part of him other than the cloak are finished. I'm having a hard time finishing up the models (painting) but I did get up enough enthusiasm up after checking out some of my favorite hobby blogs and youtube channels for inspiration to build/convert another model.
I picked up in a trade some Warhammer 40,000 Tau Crisis commander suits that I'd been wanting for two years since they came out. I really like the extended look of the models compared with the squat almost chibi look of the previous plastics. The forgeworld variants that came out a decade ago are a marked improvement over the plastics but the sculpt on the "new" commander is definitely my favorite. I decided to convert one into a Commander Farsight model as I'm not a fan of the official one. The cloven hooves strangely bother me (but the weird toes don't!) and the pose and ribbons seem at odds on the model.
This was only my third ever finecast model worked on and they've definitely improved on the QA and casting quality in the years since they introduced it. Unfortunately, the bar was set so incredibly low that even marked improvement still puts the finecast material in the substandard category IMO compared with other companies' resin offerings. While the giant detail obliterating bubbles are largely gone (at least from the last two models I worked on), there are still alot of uneven surfaced that should have been straight and which require careful trimming next to easy to lose details. Some pieces didn't fit right so had to be warmed and straightened. Each piece had double the number of LARGE vents compared with resin both from GW's subsidiary Forgeworld as well as Dream Pod 9's Heavy Gear line. Both torso corners had bubbles on my model (one on the crisp corner and another enlarging the notch seen above on the right chest) as well as more on the top of the model. I lucked out in that the biggest flaws on the chest that would have been the most difficult to fix were actually obscured from view by the arm poses described below. I'd rate finecast right now at about a C+ grade compared with the previous F that it deserved as it is still markedly more troublesome to prep, fix, and clean that comparable materials and offerings. It's a bit sad because I think the sculptor knocked it out of the park with this particular model.
Getting back to the actual model, the key defining feature of Commander Farsight in the tau army and model range is his focus on close combat. I decided to use a spare sword from a 40k Eldar Wraithlord kit to arm my conversion model. I've seen a bunch of folks use the rather large sword for the conversion for years but I've only ever seen one model that was built using it as a large two handed sword instead of in a single hand. It took some creative clipping of the elbows and posing but the sword and the troublesome limbs finally lined up in the correct shape. The original model has a leaning back pose which didn't fit with the whole samurai robot motif so I decided to give him a bit more leaning forward and aggressive pose. In order to properly position the leg, I needed something to prop up the foot adecided to use a spare rock rubble piece left over from Ferrus Manus. After incorporating that on the 40mm base, I actually came up with the idea of using the rest of the leftovers from my primarch to surround Farsight with marine casualites. I plan to magnetize the scenic display base to snap "over" the game legal 40mm one.
He's armed with the large alien tech sword, a shoulder mounted plasma rifle, and the shield generator fixed to his back powerplant. Here's a pic of his next to some other Tau and 40k models for a size comparison:
You can see that the newest crisis variant is less "squished down" than the others (the original plastic suit on the left along with a Forgeworld variant character on the right). I like that it finally looks like the Tau infantry figure can actually fit in the chest of the crisis suit in something other than a 3rd trimester fetal position! Of course, I'm a bit of a nut for proper scaling in 40k as this blog shows so you'll have to excuse my bias. Let me know what you guys and gals think and what can be improved. I'm debating whether or not to put a loincloth and some cloth draping on the model to honor the original "ribbons" festooning the official model but I'm frankly not a fan of the idea. My marines are already festooned with stuff like that and I rather enjoy the more clean and practical look of the Tau.. or at least as practical as you can get with a flying giant anime robot armed with a big sword. :)
I picked up in a trade some Warhammer 40,000 Tau Crisis commander suits that I'd been wanting for two years since they came out. I really like the extended look of the models compared with the squat almost chibi look of the previous plastics. The forgeworld variants that came out a decade ago are a marked improvement over the plastics but the sculpt on the "new" commander is definitely my favorite. I decided to convert one into a Commander Farsight model as I'm not a fan of the official one. The cloven hooves strangely bother me (but the weird toes don't!) and the pose and ribbons seem at odds on the model.
This was only my third ever finecast model worked on and they've definitely improved on the QA and casting quality in the years since they introduced it. Unfortunately, the bar was set so incredibly low that even marked improvement still puts the finecast material in the substandard category IMO compared with other companies' resin offerings. While the giant detail obliterating bubbles are largely gone (at least from the last two models I worked on), there are still alot of uneven surfaced that should have been straight and which require careful trimming next to easy to lose details. Some pieces didn't fit right so had to be warmed and straightened. Each piece had double the number of LARGE vents compared with resin both from GW's subsidiary Forgeworld as well as Dream Pod 9's Heavy Gear line. Both torso corners had bubbles on my model (one on the crisp corner and another enlarging the notch seen above on the right chest) as well as more on the top of the model. I lucked out in that the biggest flaws on the chest that would have been the most difficult to fix were actually obscured from view by the arm poses described below. I'd rate finecast right now at about a C+ grade compared with the previous F that it deserved as it is still markedly more troublesome to prep, fix, and clean that comparable materials and offerings. It's a bit sad because I think the sculptor knocked it out of the park with this particular model.
Getting back to the actual model, the key defining feature of Commander Farsight in the tau army and model range is his focus on close combat. I decided to use a spare sword from a 40k Eldar Wraithlord kit to arm my conversion model. I've seen a bunch of folks use the rather large sword for the conversion for years but I've only ever seen one model that was built using it as a large two handed sword instead of in a single hand. It took some creative clipping of the elbows and posing but the sword and the troublesome limbs finally lined up in the correct shape. The original model has a leaning back pose which didn't fit with the whole samurai robot motif so I decided to give him a bit more leaning forward and aggressive pose. In order to properly position the leg, I needed something to prop up the foot adecided to use a spare rock rubble piece left over from Ferrus Manus. After incorporating that on the 40mm base, I actually came up with the idea of using the rest of the leftovers from my primarch to surround Farsight with marine casualites. I plan to magnetize the scenic display base to snap "over" the game legal 40mm one.
He's armed with the large alien tech sword, a shoulder mounted plasma rifle, and the shield generator fixed to his back powerplant. Here's a pic of his next to some other Tau and 40k models for a size comparison:
You can see that the newest crisis variant is less "squished down" than the others (the original plastic suit on the left along with a Forgeworld variant character on the right). I like that it finally looks like the Tau infantry figure can actually fit in the chest of the crisis suit in something other than a 3rd trimester fetal position! Of course, I'm a bit of a nut for proper scaling in 40k as this blog shows so you'll have to excuse my bias. Let me know what you guys and gals think and what can be improved. I'm debating whether or not to put a loincloth and some cloth draping on the model to honor the original "ribbons" festooning the official model but I'm frankly not a fan of the idea. My marines are already festooned with stuff like that and I rather enjoy the more clean and practical look of the Tau.. or at least as practical as you can get with a flying giant anime robot armed with a big sword. :)
Saturday, February 14, 2015
Scale Pics and Quick Hobby Update
Hobby work is slow going but steady and I've gotten a few basecoats done on the Ferrus Manus model as well as his cloak. He isn't close to being ready for a pic but he is coming along. On another site, I was asked why I'm doing such a large scale for the models so I decided to post a scale comparison shot to show the difference between the models. Space marines in the lore are 8ft tall in their power armor approximately but that scale isn't demonstrated when you compare them to a "normal" human as portrayed by a guardsman.
In the pic below, you can see from left to right: a normal human, a human in power armor, a space marine in power power, a human in terminator armor, and a space marine in terminator armor.
I think those types of conversions fit the fluff a bit better than the official models provided by GW. My Ferrus Manus model though is a bit of an aberration in that he is technically in power armor of sorts but a tiny bit larger than even the model on the right. Here is my first old Blood Angel codex cover that I personally consider to be the definitive size comparison of Terminator armor (the largest model in my first scale shot):
I hope that helps answer some of the questions (if any) regarding why I'm supersizing a few marines. As a final comparison shot, here below is a Warhammer Fantasy Ogre that I converted a while back to a Shadowrun RPG character I was running. With the use of the primarch, the marine in terminator armor ends up beyond just shy of eye to eye with an ogre whereas the human in terminator armor, while still bigger than an unarmored one, is still towered over by both.
In the pic below, you can see from left to right: a normal human, a human in power armor, a space marine in power power, a human in terminator armor, and a space marine in terminator armor.
I think those types of conversions fit the fluff a bit better than the official models provided by GW. My Ferrus Manus model though is a bit of an aberration in that he is technically in power armor of sorts but a tiny bit larger than even the model on the right. Here is my first old Blood Angel codex cover that I personally consider to be the definitive size comparison of Terminator armor (the largest model in my first scale shot):
I hope that helps answer some of the questions (if any) regarding why I'm supersizing a few marines. As a final comparison shot, here below is a Warhammer Fantasy Ogre that I converted a while back to a Shadowrun RPG character I was running. With the use of the primarch, the marine in terminator armor ends up beyond just shy of eye to eye with an ogre whereas the human in terminator armor, while still bigger than an unarmored one, is still towered over by both.
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