Friday, November 20, 2015
Slipspace rupture detected!
I had planned on working on some Tau but there was/is a small complication with that plan so I worked on Halo instead. Regarding the Tau, I picked a model on ebay and didn't notice that the seller had given himself a very generous two week handling time (in addition to shipping). I haven't seen something like that on ebay for an "in stock" since the days before paypal when you'd send postal money orders in the mail and cross your fingers but it's my fault for not noticing that buried in the description.
In the meantime, it's been a blessing in disguise as I've been able to work on my Halo Fleet Battles starter UNSC fleet instead. There is nothing too fancy here but here is about a starter set's worth of ships (one big ship added, 15 of the tiny frigates not done). The paint scheme is a simple two tone grey followed by a wash, drybrush, detailing, and edging. I unfortunately dont have an airbrush so no fancy engine or weapon lighting effects in this fleet. The scheme needed a little something more to accentuate the colors so I dug through my pile of decals and came up with the closest things to the UNSC eagle and title I could find. I planned on working on another nine frigates this weekend but ironically my carrying case is completely full with this fleet so I'll probably hold off until I can find a regular opponent.
This fleet comes out to 1000-1250pts depending on how I configure the models in squadrons and how many fleet options that don't require physical models (like Spartans) I use. I haven't played a game yet but from watching various youtube battle reports it should be on the low end of average for game size.
For a moment I thought Andromeda but I shall be keeping an eye on what you're doing. Interesting.
ReplyDeleteI didn't even recall that Andromeda used the same terminology for FTL! Both the rules and minis are nice (the bases and stems though are a pain in the rear) so hopefully I'll get in a game soon. There's alot of repetition in my fleet on purpose as I designed the fleet to be easy to split down the middle for potential demo games. Fingers crossed!
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